![]() ![]() To bad i cant posts phone videos on here i show you how i rotate in EVERY car… on this game So a example : if you buy a a mazda mx5 in reallife with 130hp and put 385mm 2023 F1 tyres underneeth the car … you say its gonna rotate everywhere ? maybe in fast corners due weight transfer ,but in slow corners the laughable 130hp isnt gonna move the tyre side wall at all!!Īll my cars rotate even some fwd … CAUSE I DONT USE OP META HANDLING CRAP WITH ZERO HP AND F1 TYRES … ![]() I dont need to watch those video’s i know everything about rotating … its your problem you cant rotate cause you cant tune and dont want to tune and dont understand that 160hp with F1 tyres inst gonna ROTATE … THE SPEED STAT OF THE FORMULA MAZDA IS TWICE AS LOW AS A DODGE HELLCAT AND YET ITS JUST AS FAST ON THE STRAIGHT AS THE MAZDA GO KART… So whats the point off all others cars in A class like a ferrari lamobrghini porsche etc if they have no chance and SPEED DOES NOTHING … So you think it makes sense that in fm6 a ktm xbow with 280hp is the slowest A class car and was only fast on a go kart trackĪnd here in fm23 a formula mazda with 180hp goes top 30 on a track like mugello … That along with cornering is much MORE IMPORTANT THAN TOP SPEED. There is rotation in the game they just don’t rotate as much as they used to. The number one times on the leaderboards know all about rotation, it’s why they are so fast. If you have to brake more to prevent one or the other from happening then YOU LOSE TIME. UNDERSTEER and OVERSTEER both cause you to LOSE TIME. I’ve watched the best tunes and there’s still UNDERSTEER ie cars are losing time due to LACK OF GRIP to make corners. I told you your tune doesn’t mean anything. The times are slower across the board even in P and X-Class. I told you that cars don’t ROTATE/SLIP as much in this game resulting in SLOWER TIMES. What are the ACCELERATION and BRAKING numbers for the Miata and Formula Mazda? That along with cornering is much MORE IMPORTANT THAN TOP SPEED. It’s ALL ABOUT ACCELERATION DECELERATION BRAKING AND CORNERING. Even if they balanced the Miata and Formula Mazda, they would STILL be faster on Mugello because they’re faster in the corners and they have good acceleration. There is rotation in the game, just not as much as FM5-7 which is why the times are slower, not because of the power limit. ![]() You have to keep the SLIDE in an OPTIMAL RANGE or else the TIRES will LOSE TRACTION resulting in a four wheel DRIFT. If you can’t rotate then you can’t turn, if you rotate TOO MUCH then you lose time due to DRIFTING. Like I said a light 160 hp Miata with slicks WILL ROTATE. The easiest to see this is to drift… go drift in fm7 and then fm23 and see how weird it looks in fm7 its a joke you see the full side view on fm7 and in fm23 only the door and rear end… and in all other forza’'s the front wheels turned and the car followed. Its because like i said before … you race c class and a 160hp mx5 with race tyres INST GONNA SLIDE…Īnd fm6 was amazing, fm7 crap, fm7 started this broken meta trend with all about handling and no speed penalty… everyone drove widebody NSX in A class and i tried to race a bmw M5 e60 and even on the straigths with 500hp i had no change… ( even my audi Q7 V12 tdi with 1200nm and 700hp was slow on the straights agianst 300hp nsx, ok ok its a suv still its was in top A class and lots off fun!! )ĭo you want me to make you a tune or not cause i give you rotation maybe not N1 tune but rotation you getĪnd i say it agian fm7 had the worst phyiscs of any forza the end for me … i think i explained this already maybe not here…īut how the cars steered was like a child putting its hand on the roof and putting it sideways to steer. FM6 wasn’t balanced, there was front bias for some cars and rear bias for others. It doesn’t look anything like FM6 from the replays, no slip no matter the car. Drifting isn’t the fastest way around a track, slipping is. Just because a car doesn’t have a lot of power doesn’t mean it won’t rotate especially if it’s light which is why I brought up the Go Kart analogy.ĭifferentials are designed to keep slip angles in check, but you want to slip or else the car won’t turn fast. ![]() Street tires aren’t designed to rotate as well if I’m not mistaken. MX-5’s have good power to weight ratios so they will rotate very well especially on a slick tire. I’ve seen videos of the FL5 Type R easily kicking the rear out. It’s not uncommon to spin a TC because of lift off oversteer. Yes, FWD understeers and lift off oversteers due to the weight being mostly at the front. But you need to understand that a touring car is FWD so it will always understeer a bit ( cause thats FWD) and a mazda mx5 with full race slicks and only 160hp isnt gonna rotate cause it has F1 grip with no power …Ī a fast GO-Kart drifts all the time cause it has no Differential (solid axle) ![]()
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